Getting Started with Worm
What is This Tutorial?
Learn to build a classic Worm game (also known as Snake) using p5.js! You'll create a game where a worm moves around the screen, eats food to grow longer, and must avoid running into walls or itself.
What You'll Build
- A moving worm controlled with arrow keys
- Food that appears randomly
- Growth mechanics when eating food
- Collision detection for walls and self-collision
- Score tracking
- Game over system
info
This is a basic tutorial designed as a starting point. Use it to learn the fundamentals, then add your own features and customizations!
What You'll Learn
Through this tutorial, you'll master:
- Grid-based movement - Moving objects in discrete steps
- Arrays and data structures - Managing the worm's body segments
- Keyboard input - Responding to arrow key presses
- Collision detection - Checking for overlaps and boundaries
- Game state management - Handling play, game over, and restart states
- Random positioning - Placing food at valid locations
Prerequisites
Knowledge Requirements
- Basic JavaScript (variables, functions, arrays, loops)
- Familiarity with p5.js
setup()anddraw()functions - Understanding of conditionals (
ifstatements)
Setup
- Open the p5.js Web Editor: https://editor.p5js.org/
- You'll see a default sketch ready to go
- Clear the existing code - we'll build from scratch!
Verify Your Setup
Test that p5.js is working:
function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
fill(0, 255, 0);
rect(200, 200, 20, 20);
}
If you see a small green square, you're ready to start! ✅
Tutorial Structure
This tutorial has 6 steps:
- Basic Setup - Create the grid and worm
- Movement - Make the worm move automatically
- Controls - Add keyboard input
- Food & Growth - Add food and growing mechanics
- Collision Detection - Add game over conditions
- Complete Code - Full working game
Let's begin! 🐛